O uso de jogos eletrônicos no tratamento da doença de Parkinson / The use of video games in Parkinson's disease treatment
DOI:
https://doi.org/10.34117/bjdv8n7-143Keywords:
doença de Parkinson, jogos eletrônicos, revisão da literatura.Abstract
A doença de Parkinson é uma doença neurodegenerativa que atrapalha a funcionalidade no cotidiano. Existe uma carência de estudos que pesquise formas inovadoras de tratamento da DP que consigam ser efetivas e acessíveis. O objetivo desta revisão foi analisar a eficácia de jogos eletrônicos no tratamento da DP.Os dados foram coletados nas bases de dados PubMed, Scopus, Web of Science e PsycINFO, utilizando os descritores ''Parkinson Disease'' AND ''Video Games''. Os critérios de inclusão foram: estudos controlados, randomizados, longitudinais e transversais. Os critérios de exclusão foram: artigos com relato de caso, revisão de literatura, carta ao leitor e outros estudos de caráter exploratório e descritivo, estudos não disponíveis on-line, e estudos que não utilizaram jogos eletrônicos na estimulação cognitiva para doença de Parkinson. Conclui-se que jogos eletrônicos possuem viabilidade e efetividade no tratamento da DP, sobretudo quando há planejamento específico na escolha dos jogos, generalização de aprendizado para o cotidiano, treinamento e instruções prévias para o paciente. Este promissor modelo de tratamento requer novas pesquisas com maior número e diversidade amostral aliada a maior qualidade metodológica para se estabelecer como uma nova forma de intervenção terapêutica protocolada na DP.
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