An educational robotic approach for improvements of learning in technology courses / Uma abordagem de robótica educacional para melhoria da aprendizagem em cursos de tecnologia
Keywords:Rubik's cube, Educational robotics, Arduino, Teaching-learning, Active Learning.
The Rubik’s cube is one of the most popular puzzles in the world. It is estimated that one in seven people have already played with the cube. There are several ways to solve the cube problem and some people solve without a technique help, however, this is a laborious and tiring practice. The existing methods range from the simplest to the most complex, and it influences the time that will be spent in the solution. A robotic solution can implement one or more of these methods to solve the Rubik’s cube in an automatic way. Considering this, this work proposes a low-cost micro controlled system to solve Rubik’s cube. This prototype is intended to be used in classrooms for the teaching-learning process improvement, and consequently also improve the students’ performance in disciplines of logic and algorithms.
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